I began by thinking of the role of hotels in video games. They often act as save points where players can go to heal up and save their progress. That’s when I came up with the idea for the hotel to not only look like a video game but, at the same time, feel like playing a video game. For example, the hotel merchandise are designed as video game items. Beverages and food act as healing items, and the apparel act as armor that gives stat boosts.
The logo is based on a triangular arrow, a symbol commonly used for save points, and pixel blocks. Because pixel blocks are regularly used to represent video game visuals, I differentiated Save Point’s identity by one, employing thorough rules in how the pixel blocks are put together and used, and two, using gradients inspired by classic retro video game colors in the color palette. The design identity was developed from the logo which was expanded into a system of graphical elements that can be adapted in many ways.